Natural Balance’s world is encompassed by nine energies. Eight of which are associated to a specific aspect and the last one is unconditionally neutral. Many, but not all, of the living and non-living things on this planet have a direct connection to an aspect. In the more exceptional cases, entities have the ability to control their aligned energy. The most notable users are the Elementals, who align with the energy aspects of Earth, Air, Fire, or Water, and the Primals, whose energy aspects consist of Poison, Frequency, Blood, or Disease.
As the quantity and abilities of these manipulators grew, it created rippling side effects that began to impact the stability of opposing energies. Eventually altercations began as each race tried to maintain their own declining energy. Over time the energy levels became so dire that the deities, who ruled over their own energy, began to intervene by summoning champions to protect the life sustaining supplies. Thus began an all out war across the entire planet in an attempt to restore a more natural balance.
Each player has the ability to actively or passively help or hinder these energy levels while performing various actions. Completing a quest, using a cistern, vanquishing an opposing faction, using the ley line (transportation) system, all directly affect those pools of energy. Players can have characters on opposing sides, creating a never ending struggle which yields unscripted results to support long-term replayability. When there is an energy imbalance, certain events occur for everyone.
When an individual energy remains at excessively high levels, the extra energy is released in that form of a cataclysmic discharge that impacts all of the active players. In the case of Fire energy, volcanoes erupt, raining balls of fire on the world. For Disease energy, corpses rise from out of the ground and plague those who wander too close.
When an individual energy reaches certain tiers of depletion, characters of the rival faction gain the opportunity to participate in a special raid event against a powerful enemy – without needing to be in a party, guild, or open world instance. Anyone who desires to participate in the raid can contribute, even if they are at lower levels.